- Identify needs of
the student that impact his/her achievement
- Need to enjoy
learning. Students are best engaged when they are actively involved in an
activity. This means challenging kids with something they want to achieve.
- learning must
be meaningful
- must be tied
to student's own experiences
- must be
authentic or "real world" to student
-
understanding/locating/using Case Studies
-
Higher Education Academy
-
Case Studies in Science
-
Problem-based learning
-
sample PBLs
-
PBL at Samford
-
More about PBL
- Project
Based Learning
-
Project based learning checklist
-
Project-based learning with multimedia
-
Encyclopedia of Educational Technology
- learning must
be interesting
- must be
challenging and "doable" (a "
flow
" experience)
- must be able
to complete with other "attention getting" events
- Need to be
successful
- must know what
is expected of them
-
Georgia GPS
-
using the GLC
- Objectives
identified by teacher
-
Using GLC Lesson Plan Builder
- must have
content in different forms that the student relates to
- words
- Word
processing tips & tricks
-
Priory Woods School
-
Wellesley
-
Malektips
- How to
locate/use/navigate PDF files
-
What is a pdf file?
-
How to use pdf files (Texas
Instruments)
- Copyright
free, on-line books
-
On-line Books Page
-
Project Gutenberg
-
Online Literature
-
Million Book
Project
(Teacher use only)
- using a
scanner's
OCR
tools
- MS Word
art
- creating
outlines with Inspiration
- creating
annotated texts
- using
handhelds
- numbers/or a
mathematical form
- How to use
MS Equation Editor
-
National Library of Virtual
Manipulatives
-
MarcoPolo Illuminations/Interactive Math
Tools
- using
handhelds
-
graphics/pictures/video
- using the
digital camera
- locating
copyright free images
-
GIMP Savvy
-
Pics4Learning
-
DHD Multimedia Collection
-
MorgueFile
-
editing/creating graphics
-
converting graphics
-
knowing the different image formats
- using a
scanner
-
importing/exporting images
- creating
concept maps
(i.e., Inspiration)
- using
PeachStar /
streaming video
-
auditory/music
-
how to digitally record sound
- where to
locate copyright free digital sound resources
- how to
import/export sounds
- how to
edit sound files
- in the form
of people who demonstrate or have demonstrated the concept
-
how to locate/communicate with online
experts
- finding
biographical information on the Internet (i.e.,
Biography.com
)
- MS web
meeting
- associated
with ways the student has personally demonstrated or experienced it
- making
web-based surveys
- using MS
Word to keep an on-line journal
- associated
with an example in the environment (outside of school)
- using the
digital camera/digital video to collect example images
- using
dataprobes (i.e.
PASCO
)
- web-based
research
- Handhelds
-
Downloadable resources used on handhelds
-
JASON
project--this is VERY
applicable--call
Monica
- through a
physical activity
-
data-probes (i.e.
PASCO
)
- Handhelds
- Accumulate
evidence of successes/areas for improvement
- Portfolio--
What is a portfolio?
- Portable
examples (disks, CDs, DVDs)
- Web-based
portfolios
- must get
immediate feedback
- On-line
surveys
-
OpinionPower
-
MyBackend
(sounds kind of funny
but it's cool)
- an
example
I made by cutting
and pasting a snippet of code into a free Geocities html editor
-
FAST
(Free Assessment
Summary Tool)
-
CreateSurvey
(check out the free,
5-survey demo option)
-
Creating/using rubrics
-
Rubistar
-
NCREL's scoring guide for student
products
-
Teach-Nology Rubrics
-
RubricMaker
-
CPS
/
ACTIVote
-
SmartBoard
/
Promethean Board
- must use what
was learned in a "real world" way or setting outside of the classroom
- Digital
dissemination (
fair use
,
copyright rules
,
legal issues
, etc...)
- making
web-sites for off-campus users
-
PROMOTE
- creating
audio CDs
- Desktop
publishing
-
Presentations
-
slideshows
- digital
video (
MS MovieMake
r)
- SAM
(Students Achieving with Multimedia, class offered at RESA)
- Need to
demonstrate gains in achievement
- must know
where they are prior to learning
-
Finding/making pretests
- how to make
spreadsheets
- must know
where they are after learning
- must have
products that document progress/growth
- standardized
tests
- report card
grades
- community
projects
- authentic
assessment
- is
criterion-referenced rather than norm-referenced. Basically, it
identifies strengths and weaknesses, but does not compare or rank
students. The student competes with herself.
- is often
based on performance--students are asked to (appropriately)
demonstrate evidence of their knowledge, skills, and competencies
- has
students develop responses rather than select from predetermined
options
- generates
higher order thinking in addition to basic skills
- directly
evaluates holistic projects, that is, the importance of a "whole" and
the interdependence of its "parts" (i.e., not only seeing but
explaining the "big picture" and all of the "details" that comprise
it)
-
synthesizes with classroom instruction, puts together "old" or
previously transmitted knowledge in new ways
- uses
samples of student work (portfolios) collected over an extended time
period
-
Digital portfolios
/CDs or DVDs
containing
-
Presentations
-
PowerPoint slideshow
-
video
- web
gallery
- SAM
-
desktop publishing products
-
booklets
-
newsletters
-
brochures
-
collected data
-
table form
-
charts/graphs
-
written accounts
-
Websites
-
Tools
-
MSWord
-
Free sites (
Geocities
,
Tripod
, etc...)
-
FrontPage
-
Dreamweaver
-
Flash
-
saving/converting files to .html format
-
uploading files
-
making webquests/PROMOTE GA
- Flows from
clear criteria made known to students (i.e., use of rubrics)
- Allows for
the possibility of multiple human judgments (work may be assessed by
others, outside of the classroom--i.e., other teachers, students,
community members)
- Relates
very closely to "real world" use of the concept being learning--what
we're looking for here is a crytal clear example of transfer, evidence
of teh learning being applied in an environment beyond the classroom
-
continually teaches students why and how to evaluate their own work
- has
limitations
- managing
its time-intensive nature
- ensuring
curricular validity
-
minimizing evaluator bias
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